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THE Basketball RULES GLOSSARY

Castellano Español Updated: 23/09/04
Final Revision: 29/09/05

23/09/2004 - This is the LAST UPDATE of the GLOSSARY: from now the terms
ARE ADDED TO AND GLOBALIZED only at the Global Basketball Directory.

 A     B     C     D      E     F    G      H     I     J K     L     M     N     O     P     Q R     S     T    U    V W     X Y    Z 

References:
Blue= Word with Link to another letter in the GBD.
Maroon= Word referred at the same letter.
Grey=     Word is still referred in the paragraph.
n.= The Word as a Noun
v.= The Word as a Verb
1.,2.= Different Meanings


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A

Alive. A ball is alive when it is released by a shooter or thrower, or legally tapped by a jumper during a jump ball; the game clock starts only when the ball becomes alive; see and compare with live.

Alternating-possession rule. Most jump balls have been eliminated in favor of a rule that the teams take turns gaining possession for a throw-in after a held ball and similar stoppages of play when possession is in question. The possession arrow changes direction after each subsequent jump ball situation, alternating which team gets the ball on the next such occasion and gets possession for the throw-in.


Altered shot; & Assist
are included in the Basketball Statistics Glossary.

ABA; ABL; & Alley-Oop pass
are included in the Basketball Game Glossary.

ALL THE TERMS ARE INCLUDED AND GLOBALIZED IN THE UNIQUE GLOBAL Basketball DIRECTORY 

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B

Backboard. The rectangular structure, 6' x 3 1/2' - 1.83 m. x 1.06 m. -, to which the basket is attached.

Baseline. 1. The line at each end of the court, under each basket, that mark its lengthwise boundaries. Also: endline. 2. A loosely defined area just inside the baseline, used in phrases such as, "He drove the baseline and made a layup."

Basket. Attached to the backboard, it consists of a metal rim 18" - 45,72 cm.- in diameter suspended 10' - 3.05 m.- from the floor, from which a 15-18" - 45-54 cm. - corded net hangs, and through which points are scored. Also used to refer a successful field goal.

Basket interference. See Goaltending. An illegal play that occurs when a player touches the ball while it is within or above the circumference of the rim. This restricted area is measured by an "imaginary cylinder" that extends from the rim to the ceiling.
Basket interference is only legal in international play.

Block. Painted box at the bottom of the free throw lane.

Blocking. n. The use of a defender's body to legally prevent an opponent's advance. The opposite of charging.

Block Out. The act of using one's body to prevent an opponent from rebounding the ball. Also known as "box out".

Board.  n. The Backboard. n. v. A term that can either be used to describe a rebound or the act of rebounding (e.g. "he grabbed ten boards last night", "He's tough, he can really board").

Bonus Free Throw.  An extra free throw awarded after the opposing team has exceeded a certain limit or is over the limit. In the NBA, the limit is five personal fouls per period, at FIBA and ULEB the limit is four. After that, a personal foul results in two free throws for the opponent who was fouled. In college Basketball, the limit is seven fouls per half, after which the opposing team shoots one-and-one free throws. Also known as the penalty.

Bonus Situation. A team is said to be in the bonus situation when it's entitled to bonus free throws.

Bucket. Another name for the basket or a field goal.

Blocked shot
is included in the Basketball Statistics Glossary.

Back; Backboard; Backscreen; Balance, Team play; Ball; "Ball"; Ball Fake; Ball Handler; Ball-Man line; Bang the Boards; Bank Shot; Baseline; Baseline Drive; Basket; "Basket"; Beat the Defender; Belly cut; Bench; Blind or "no look" Pass; Block; Blocker / Mover Offense; Blocking; Block Out; Block to block screen; Board; Boosters; Box-and-Chaser; Box-and-One; Break; Break Away; Brooklyn-Case Attack; Bucket; Bunny; Bury; & Buzzer Beater
are included in the Basketball Game Glossary.

ALL THE TERMS ARE INCLUDED AND GLOBALIZED IN THE UNIQUE GLOBAL Basketball DIRECTORY 

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C

Carrying or Palming. A nonfoul violation that occurs when a player dribbling the ball brings her palm under the ball when it reaches its peak off the dribble. See: Palming

Carry the Ball. To move with the ball without dribbling properly. See: Traveling

Center Circle. The 12-foot circular area in the center of the court with a 4-foot jumping circle in its center from which jump balls are taken to start a period.

Center Line. A line midway between and parallel to the baselines that divides the court into halves. Also known as: "division line", "midcourt line", ten-second line and "time line".

Center Official. When there are three referees working a game, the referee who is primarily responsible for action between the free-throw line extended and the midcourt area marker. See also: lead official; and trail official

Cords. The net.

Corner. Court terminology. An area where the baseline and sideline meet. See "Short Corner".

Court. The playing area for a game of Basketball, which varies in size, depending on the level of the play. College and NBA courts are 94 feet long by 50 feet wide. The court used in international plays is 91 feet 10 inches by 49 feet 2 ¼ inches. The court surface is bounded by 2 sidelines and 2 end lines containing a basket at each end and is divided in half by a center line. When played outdoors, the court is usually cement, when indoors the court is usually made of wood or a rubber substance.

Cylinder. The imaginary area directly above the basket, outlined by the projection of the rim into space, where the ball cannot be touched by any player, and goaltending or basket interference can occur.

Charge or Charging. An illegal offensive play in which an offensive player runs into a defender who has already planted his feet and established his stationary defensive position and is essentially motionless. If the defender hasn't established position, it is blocking, a defensive foul. See also: pass

Charge Drew. When a defensive player steps in front of an opponent and get a charging call resulting in a turnover for the opponent.

Charging. See Charge or Charging.

Charity Stripe. The free throw line.

Convert; Charge or Charging; Charge Drew & Charging
is included in the Basketball Statistics Glossary.

Cager; Catch-and-Shoot; CBA; Center; "Clear" Clear out; Clear-Out; Clinic; Close Down; Coast-to-Coast; Collapsing Defense; Collective Bargaining Agreement; Commissioner; Contain; Cornerman; "Court vision" Crash the Boards; Create the Lead; Cripple; Crossover Drible; Cross-Screen; Curl; Cushion; Cut; Cheat; "Check"; Chest Pass & Chucker
are included in the Basketball Game Glossary.

ALL THE TERMS ARE INCLUDED AND GLOBALIZED A UNIQUE GLOBAL Basketball DIRECTORY .

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D

Dead Ball. Any ball is not live; occurs after each successful field goal or free-throw attempt, after any official's whistle or if the ball leaves the court; it stops play which is then resumed by a jump ball, throw-in or free-throw.

Dead-ball foul (Falta sin el balón). Una falta cometida mientras que el reloj no está corriendo y el balón no está en juego.

Defensive Board. 1. The backboard behind the basket a team is defending. 2. A defensive rebound.

Division Line. See Center Line.

Double Foul. The situation in which opponents commit simultaneous fouls against one another. A jump ball is held between the two players. Compare with: False Double Foul and Multiple Foul.

Draft. El proceso anual por el cual cada año los equipos de la NBA seleccionan jugadores de las universidades y otros lugares o jugadores extranjeros para sus equipos. Este proceso fue diseñado para promocionar una competición balanceada en la NBA.

Dribble or Dribbling. v. To Bounce the ball when a player repeatedly pushes, pats, taps or bats the ball toward the floor with one hand to cause the ball to bounce back up to either of his hands. The act of dribbling is usual employed to improve position on the court, to advance the ball or keep control of it, while moving or standing still. Typically the guards are the best dribblers on the team and handle most of the ball handling duties.
n. The act of dribbling.

Dribble Series. A number of consecutive dribbles which end when a player allows the ball to rest in one or both hands; a player is only permitted one dribble series before he must pass the ball or shoot.

Defensive Board; Defensive Rebound; Double-Double & Double Figures
are included in the Basketball Statistics Glossary.

Defense; Defense Run and Jump; Diamond-and-One Defense; Dictate; Dig; Dish; Dive; Double; Double, High; Double Post; Double Pump; Double-team; Downcourt or Down the Court; Downscreen; Downtown; Dream Team; Dream Team II; Drive to the basket; Drop; Drop Step & Dunk
are included in the Basketball Game Glossary.

ALL THE TERMS ARE INCLUDED AND GLOBALIZED A UNIQUE GLOBAL Basketball DIRECTORY .

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E

Elbow. n. Corner of the key at the free-throw line. Also "pinch", "short 17".

Elbowing. n. It is a violation if a player vigorously or excessively swings his elbows, even if there is no contact with an opponent. It is a foul if contact is made, and a automatic ejection if that contact is above shoulder level.

End line. The out-of-bounds line behind each basket. Also known as the (see) baseline.

Established Position. n. When a defensive player has both feet firmly planted on the floor before an offensive player's head and shoulder get past him; the offensive player who runs into such a defender is charging.

Establish Position. v. To have both feet firmly planted on the floor, occupying an area, before the offensive player arrives in that area. The difference between blocking and charging is whether the defender has established position.

Early; & Early Offense
are included in the Basketball Game Glossary.

ALL THE TERMS ARE INCLUDED AND GLOBALIZED A UNIQUE GLOBAL Basketball DIRECTORY .

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F

False Double Foul A situation in which opposing players foul one another in succession, not simultaneously, with the second foul occurring before the ball has been put back into play after the first foul. Each foul carries a separate penalty. Compare with double foul; false multiple foul; multiple foul.

False Multiple Foul A situation in which a team commits two fouls in succession, with the second foul occurring before the ball has been put back into play after the first foul. Each foul carries a separate penalty. Compare with double foul; false double foul; multiple foul.

Flagrant foul. Unnecessary and/or excessive contact committed with excessive force or ill intent against an opponent.

Floor Violation. A player's action that violates the rules but does not prevent an opponent's movement or causes him harm; penalized by a change in possession.

Foul. A violation. Usually, contact between two players which break the rules but are not floor violation, penalized by a change in possession or free-throw opportunities. Also Personal Foul. See Technical Foul.

Foul Circle. The 12-foot circle that is bisected by the foul line, creating a dotted semi-circle below the foul line and a solid semi-circle above the foul line.

Foul Lane. See "Lane".

Foul Line. The line 15 feet from the backboard and parallel to the end line from which free throws are attempted. Also: Charity Line; Charity stripe line; Free-throw line.

Foul Out. To be disqualified from a game for committing more fouls than the rules permit. Most leagues permit five fouls; the NBA and the Big East permit six.

Foul Shot. See Free Throw.

Foul trouble (Problema de faltas). Cuando un jugador está cerca del límite de faltas personales antes de ser descalificado del juego, o un equipo que está cerca del límite de faltas permitidas por período después del cual cada falta se transforma en lanzamientos libres.

Free throw (Tiro Libre). Un lanzamiento sin marca tomado desde la foul line, distante 15 pies -4.60 metros-, que vale un punto. Fouls shots are awarded when the opposing teams fouls a player in the act of shooting, or when the opposing team commits a foul against a team that is already in the "bonus". A player who is fouled while in act of shooting receives two or three free throws, depending on whether the shot was taken from inside or outside the three-point line. Also: foul shot.

Free Throw Line. See foul line.

Field goal -FG-; Field Goal Attempts (FGA) & 4-Point Play
are included in the Basketball Statistics Glossary.

Fade; Fadeaway Jumper; Fake or Feint; Fallaway Jumper; Fan; Fast break; FIBA; Fill; Final Four; Finals, NBA; Flare; Flash; Flex Offense; Floor; Forward; Foul trouble; Franchise; Franchise Player; Free Agent, restricted; Free Agent, unrestricted; Free Throw Line extended; Freeze; Frontcourt; Full Court Press & Funnel
are included in the Basketball Game Glossary.

ALL THE TERMS ARE INCLUDED AND GLOBALIZED IN A UNIQUE GLOBAL Basketball DIRECTORY

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G

Game Clock. The clock that displays how much time remains in each of the four quarters of an NBA (12-minute each period) or FIBA (10-minute each period) game, or two 20-minute halves of a college game.

Goaltending. A violation that occurs when a player interferes with a shot while the ball is on its downward flight arc toward the basket after having touched the backboard, - and has a chance of going in the basket - pins it against the backboard or touches it while it is in an imaginary cylinder above the rim; may be committed by either an offensive or defensive player.
If committed by an defensive player, the shot counts. If committed by an offense player, it is a violation and the ball is awarded to the opposing team for a throw-in. In International play however, a defensive player is allowed to knock the ball away from the basket once it has touched the rim.

Goal-average
is included in the Basketball Statistics Glossary.

Game Face; Game shots; Gap; Give-and-go; Glass; Go cut; Guard; Guarding & Guarding
are included in the Basketball Game Glossary.

ALL THE TERMS ARE INCLUDED AND GLOBALIZED IN A UNIQUE GLOBAL Basketball DIRECTORY

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H

Hardwood. n. A wooden Basketball court (e.g. "I can't wait to play on the hardwood"). adj. Term used to describe a wooden Basketball court (e.g. "I played there, it's got old-fashioned hardwood floors.")

Held Ball.  A situation that occurs when an offensive player and a defensive player become tangled and both share possession of the ball. In the event of a held ball, an official must determine which team retains possession. To do this, he/she will stop play and either call for a jump ball or refer to the possession arrow, depending on the rules of the league.

High percentage shot
is included in the Basketball Statistics Glossary.

Hack; Half-court or set offense; Half-Court Press; Hand-checking; Hang time; "Help"; High Double; High Post; Hook shoot & Hoop
are included in the Basketball Game Glossary.

ALL THE TERMS ARE INCLUDED AND GLOBALIZED IN A UNIQUE GLOBAL Basketball DIRECTORY

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I

Illegal Defense. A rather nebulous rule that was called regularly. It was designed to prevent the use of the zone defense, now allowed. It was more like a 3-second violation for the defense, in which no defender could stay in the lane for more than 3 seconds.

Inbounds Pass & Isolation
are included in the Basketball Game Glossary.

ALL THE TERMS ARE INCLUDED AND GLOBALIZED IN A UNIQUE GLOBAL Basketball DIRECTORY

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J K

Jump ball (Salto). Cuando un jugador de cada equipo toman la posesión del balón simultáneamente el árbitro para el juego. Después que los equipos están otra vez en sus posiciones, el juez lanza el balón entre esos dos mismos jugadores, que intentan palmear la pelota hacia alguno de sus compañeros.

Key. The area at each end of the court consisting of the foul circle, foul lane and free-throw line; named for the keyhole shape it had years ago. See lane.

Kicking. The defensive player is not allowed to kick the ball as a means of deflecting a pass. On such violation, the offense team retains possession of the ball, and the shot clock is reset. At prior times, when the clock was not reset, coaches encouraged this defensive tactic even though it was against the rules, because it forced the opponent to reset its offense.

J.
is included in the Basketball Statistics Glossary.

Jump hook; Jump shot; Jump hook & Kick it
are included in the Basketball Game Glossary.

ALL THE TERMS ARE INCLUDED AND GLOBALIZED IN A UNIQUE GLOBAL Basketball DIRECTORY

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L

Lane. The painted area 19' x 16' (12' in college) between the end line and the foul line near each basket, outside which players line up for free throws. The area an offensive player cannot spend more than 3-seconds at a time in. Also known as the key, because in the early years it was key-shaped. It was three times widened till its present shape. Also known as Free-Throw Lane, Key-hole; Paint; Restricted Area; 3-second Area; 3-second Lane.

Lane violation. A nonfoul violation. This rule applies to both offense and defense. When a free throw is being attempted, none of the players lined up along the free throw lane may enter the lane until the ball leaves the shooter's hands. If a defender jumps into the lane early, the shooter receives another shot if his shot misses. If an offensive player enters too early, the shot is nullified if it is made.

Live ball. As soon as a ball is given to a free-throw shooter or a thrower on a throw-in, it is live, but the game clock does not restart until the ball is alive.

Loose ball. A ball that is alive but no in the possession of either team.

Loose-ball foul (Falta sin balón). Una falta cometida mientras que ningún equipo tiene la posesión del balón; generalmente la falta es cometida durante la lucha por los rebotes.

Lower percentage shot
is included in the Basketball Statistics Glossary.

Lanes; Layup or layin; Leading the receiver; Lob pass & Low post
are included in the Basketball Game Glossary.

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M

Moving Pick. An offensive foul which occurs when the player setting a pick for his teammate moves to blocks the path of the defender. For a screen to be legal, the screener must remain stationary for at least a full second and must have her arms in toward his torso. Otherwise, the screener is charged with an illegal screen foul.

Match-ups
is included in the Basketball Statistics Glossary.

Man-to-man defense; March Madness; Match Up, Zone; MidPost & MVP (Most Valuable Player)
are included in the Basketball Game Glossary.

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N

NBA (National Basketball Association); NCAA (National Collegiate Athletic Association); NCAA Tournament; NIT (National Invitational Tournament)
are included in the Basketball Game Glossary.

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O

Officials. The crew chief, referee and umpire who control the game, stop and start play, and impose penalties for violations and fouls.

1-and-1 or 1-plus-1. In college a free-throw attempt awarded for certain violations that earns the shooter a 2nd. attempt only if the first is successful.

Out of bounds. The area outside of and including the end lines and sidelines.

Over the back. An offensive foul - see below - that occurs when an offensive player who is boxed out while attempting to grab a rebound tries to jump over the defender and makes excessive contact with the defender.

This Term is Still GLOBALIZED at the
GLOBAL Basketball DIRECTORY 

Over the limit (Pasado el límite). Pasado el límite de faltas: 4 team fouls per NBA, FIBA or ULEB period; 8 per WNBA half; 7 per half in college. Cada equipo puede cometer el número límite de faltas faltas en cada cuarto o tiempo por las cuales no serán penalizados con tiros libres (a menos que sean cometidos contra jugadores durante el acto de lanzamiento); después de cometer el número límite de faltas un equipo está "pasado del límite" y las faltas son penalizadas con tiros libres. This team is also said to be in the penalty

Overtime or OT (Tiempo suplementario). Un período extra de cinco minutos que se juega cuando el regulation game está empatado. Si el juego continúa empatado después del Tiempo Suplementario, otro período será jugado hasta que el partido tenga un vencedor.

Offensive Rebound; Off the dribble
are included in the Basketball Statistics Glossary.

Offense; Offense, Blocker / Mover; Offense, Early (EO); Offense, "Flex"; One-on-one; One shot; Open or "Open man"; Outlet; Outlet pass; Outside shooting
are included in the Basketball Game Glossary.

ALL THE TERMS ARE INCLUDED AND GLOBALIZED IN A UNIQUE GLOBAL Basketball DIRECTORY

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P

Paint. See "Lane".

Palming. A violation in which a player moves his hand under the ball and scoops it while dribbling. See: Carrying the ball.

Penalty situation. When a team has committed more than its allowed four fouls per quarter and thus each subsequent foul becomes a shooting foul. Also: Over the limit. Ver "Bonus"

Perimeter. The area beyond the foul circle away from the basket, including 3-point line, from which players take long-range shots.

Period. Any quarter, half or overtime segment of the play.

Personal foul. Contact between players that may result in injury or provide one team with an unfair advantage; players may not push, hold, trip, hack, elbow, restrain or charge into an opponent; these are also counted as team fouls. See also "Foul".

Possession arrow. In college, used to determine which team's turn it is to inbounds the ball to begin a period or in a jump ball situation.

PPG; Prouty; Put back
are included in the Basketball Statistics Glossary.

Pass; Passer; Patience; Peek a Boo; Penetration; Pick; Pick-and-Pop; Pick-and-Roll; Picked off; Pick-up games; Pill; Pin hand; Pivot; Playmaker; Play Off; Point; Point guard; Point-shaving; Point spread; Possession; "Post" Post Position; Post-Up; Power forward; Press; Pressure Defense SOS; Pump fake; Push; Push line
are included in the Basketball Game Glossary.

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Q R

Regulation Game. Four 12-minute quarters in the NBA, 10-minute in the FIBA or ULEB, or two 20 minutes halves in college; a game that ends without overtime periods.

Rim. The ring from which the hangs.

Roster. The list of players on a team.

Receiver; Rejection; Release; Run
are included in the Basketball Statistics Glossary.

Red; Red Zone; Reverse pass; Rock; Rocker move; Rookie; Run-and-gun Offense; Run and Jump Defense; Run-and-shoot Offense
are included in the Basketball Game Glossary.

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S

Shot clock. This Term is included at the
GLOBAL Basketball DIRECTORY 

Sidelines. The two out-of-bounds lines that runs along the length of the court.

Shooter; Steal
are included in the Basketball Statistics Glossary.

Safety; Sag; Salary Cap; Scoring Opportunity; Scoring Opportunity; Screen Away; Screen, Running; Screen, Stationary; Set shot; Shooter's Roll; Shooting Range; Shoot off the Dribble; Short Corner; Shot; "Shot" Shuffle Offense; Sit on his leg; Sixth man; Skip; Sky-hook; Skywalk; Slam dunk; Small Forward; Smile; Spacing; Square; Squaring up; Starting Lineup; "Stick"; Strip; Strongside; Substitute; Swing Man; Swish Shot; Switch
are included in the Basketball Game Glossary.

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T

Team Fouls. Each personal foul committed by a player is also counted against his team; when a team goes over the limit, its opponent is awarded free-throw opportunities.

Team Play Balance. The balance between offensive and defensive play, inside and perimeter play, and ball-side and offside play, which a well-organized team must have -see the article-.
This Term is Still GLOBALIZED at the
GLOBAL Basketball DIRECTORY 

Technical foul or Ts (Falta técnica o "Técnico"). Básicamente conducta antideportiva. Un castigo por una violación de conducta por parte de un jugador o Entrenador, como un lenguaje abusivo o una pelea, que los officials consideren inapropiado conforme a la reglas. Puede ser aplicada tanto a Entrenadores como jugadores. Cada falta técnica resulta en un tiro libre para el equipo rival - 2 free-throws and possession in college - (at the NBA also means an automatic fine for the player who commits the violation). Dos faltas técnicas en un partido resultan en una expulsión automática para el jugador que cometió la violación. Certain violations of the rules can also result in technical fouls, such as successive illegal defense calls in the NBA.

3-points shot.   See: Three-point Field Goal at the GLOBAL Basketball DIRECTORY .

3-second Violation (Violación de los tres segundos). No part of an offensive player may stand in the free throw lane for more than three consecutive seconds unless the ball is being shot. If the shot hits the rim, the player standing in the lane gets a new three seconds. Once a player steps outs the lane, the count resets, and can reenter the lane for another three seconds.

Throw-in. The method by which a team with possession inbounds the ball.

Timeline. The half-court line. It is called so because the offense must advance the ball beyond the half court line within 10 seconds of its possession or it loses the ball.

Time Out. A legal stoppage of play. When play is temporarily suspended by an official or at the request of a team to respond to an injured player or discuss strategy; there are full timeouts (100 or 60 seconds in NBA, 60 seconds in FIBA or ULEB, 120 seconds in WNBA, 75 or 60 seconds in college) and 20-second timeouts (30 seconds in college).

Traveling. A floor violation in which the ball handler commits a double dribble or takes more than the allowed two steps without dribbling the ball, after stopping his/her dribble on a drive to the basket.
Anytime a player possessing the ball is no dribbling, he must keep one foot - the pivot foot - planted on the floor, and he may not move it, or he is penalized for traveling. Results in a loss of possession. Also called: walking.

3 Segundos, Zona de. Ver Lane (Llave).

Team Rebound; Technical foul or Ts; Time Played; Traveling; Triple-double; Turnovers
are included in the Basketball Statistics Glossary.

Target hand; 3-on-3; 3-point play; Tip-Off; Touch; Trailer; Transition; Trap; 360; Trey; Triangle Offense; Triple Threat
are included in the Basketball Game Glossary.

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U

Up and Down. A nonfoul violation that occurs when a player in possession of the ball jumps and then lands while still in possession of the ball. Technically, he has traveled. In moving both feet, he has lifted his pivot foot.

Upset
are included in the Basketball Game Glossary.

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V W

Violation. See floor violation.

Weak side; Weave Offense; Wing; WNBA
are included in the Basketball Game Glossary.

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X Y


Z

Zipper cut; Zone, Match Up
are included in the Basketball Game Glossary.

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